Design patterns are solutions to common problems and complexities in software design. As we have discussed here before, they are classified into three distinct categories: creational, structural, and ...
Recently I wrote two Java programs (for Microsoft Windows OS) that must catch global keyboard events generated by other applications concurrently running on the same desktop. Microsoft provides a way ...
As a company's problems continue to become more complicated, your code will become more complicated. Peter shows how refactoring code can lead you to better designs. When I discuss design patterns, I ...