Have you ever stopped mid-game, awestruck by the breathtaking landscapes or the intricate details of a character’s design? That’s the magic of game graphics – a craft where every pixel tells a story.
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
IBM was a big player in the early days of personal computing. In 1981, IBM introduced the "PC," followed by the PC-XT in 1983 ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Horror games can be immersive and impactful when executed correctly, ...
A non-square pixel used on TV screens. Pixels used in the North American TV standard (NTSC) are slightly wider than they are tall (12:11 aspect ratio). Pixels in the PAL and SECAM systems used ...