Next to sight and sound, haptics are one of the lowest hanging fruits for creating immersion in VR. But beyond the rumble we have in today’s VR controllers there’s lots of other immersive haptic tech ...
Imagine stepping into a virtual world where every touch, grab, and hold feels incredibly real. With Bstick, the handheld haptic VR controller, you can elevate your virtual reality experience to ...
FPS Remember that bodycam shooter that went viral in 2023? Now it's got them sweet Tencent megabucks to reach its 'full potential' VR Hardware Best VR headset in 2025: my top picks for stunning ...
A new virtual reality controller lets you touch and feel digital objects in the metaverse. Virtual reality platforms are a hot topic right now, so naturally, the demand for gadgets that better the ...
A few hundred feet from the sandy shore of Long Beach, California, in the city's convention center, companies are showing off how we'll interact with one another by way of virtual and augmented ...
VentureBeat: The number of buttons, the number of actuators, is that one thing that will determine how much you can control the feeling? Culbertson: Sure. If we had 200 actuators and they were smaller ...
The last big hurdle to making virtual worlds (nope, not going to call it the other thing) a truly realistic experience is providing tangible feedback to other senses too, like touch. There’s been ...
Valve may be looking to cut corners and make VR mass adoption more likely in the process. A new patent has appeared for a new design of Valve’s VR controllers. Valve’s VR product is called the Valve ...
Off the top of your head, what’s the best way to increase immersion while using virtual reality? Flawless, controller-free hand tracking? Direct brain integration? Maybe some kind of smell-o-vision?
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
An ergonomics expert specializing in XR has been working for years to create an entirely new SteamVR controller that is both modular and repairable, in an effort to solve multiple problems with ...
In 2018 I got to demo a very unique haptic approach from a Japan-based haptics company called MIRAISENS: The prototype 3DHaptics controllers from Miraisens do something that I didn’t previously think ...