Programmer Bryan O'Sullivan has a great summary of NVIDIA's new CUDA technology. O'Sullivan actually sat down and did what few of us have done so far, and that's read all the way through NVIDIA's ...
Every month team at Creative Assembly debunks some common dev role myths. This month, Tamás Rábel, rendering technical director at Creative Assembly looks into the magic of graphics programming. In my ...
The genomics world has no shortage of visualization tools. But as new methods and data types emerge, existing techniques can struggle to cope. Now, a tool known as Gosling allows bioinformaticians to ...
That's right - 1,752 pages, a whole lot of code, a few chunks of math, and very little space wasted on pictures. Mr. LaMothe, mathematician and computer scientist and author of the immensely ...
One of the big challenges of developing interactive statistical applications is the management of the data pipeline, which controls transformations from data to plot. The user's interactions needs to ...
Graphics processing units (GPUs) are traditionally designed to handle graphics computational tasks, such as image and video processing and rendering, 2D and 3D graphics, vectoring, and more.
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